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Forum Post: SKILL code to change all the existing Metal layers to its corresponding fillBlock layer

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I'm a very beginner to the SKILL scripting, so just looking out for help to write a SKILL code to change all the existing Metal layers to its corresponding fillBlock layer in my layout. As a start i wrote a few lines to check if the selected metal is "m2" in my layout and to print "Layer name is m2" if it is & if it is not, and print "Layer name is NOT m2" The code is below, but its not doing what i intend it to, please help me fix it: procedure(MetalToFillBlock() let((m2) if(geGetSelSet()~>layerName == m2 then printf("Layer name is m2") else printf("Layer name is NOT m2")) );let );procedure

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